Hybrid Museum Experiences

Online "DigiTalk @Design School Kolding" den 4. april kl. 15.00-16.30 with Anders Sundnes Løvlie

On Monday 4 April, 2022 at 15.00–16.30 CET, DigiTalks at Design School Kolding goes online with Anders Sundnes Løvlie, Associate Professor at the IT University of Copenhagen. 

Museums are eager to use technology to create interesting experiences for their visitors – but both museums and visitors fear the “heads-down phenomenon” which has visitors walking through exhibitions with their eyes locked to the mobile screen, oblivious to the physical treasures surrounding them. Designing “heads-up experiences” entails working with a hybrid design space – navigating between the physical and the virtual, the personal and the social, and the authoritative and the speculative.

In his talk, Anders Sundnes Løvlie will present insights from a 3-year European research project involving artists, designers, HCI researchers and a wide range of European museums. 

Join online via Zoom

Bio

Anders Sundnes Løvlie does research on the intersection of design research and media studies, focusing in particular on experience design, locative media and AI. Anders was the coordinator for the Horizon 2020 project GIFT on hybrid museum experiences, and has been involved in a number of design projects involving museums like the Munch Museum, Danish Architecture Center, the National Gallery of Denmark, Brighton Museum and the Frederiksberg Museums. Anders leads the research group on Media, Art and Design (MAD) at the IT University of Copenhagen, and is co-editor of the forthcoming book “Hybrid Museum Experiences: Theory and Design”.

About
DigiTalks  at Design School Kolding  is where you get your  regular  dose of digital inspiration, discover  trends  in design and digital technology,  and  become inspired  to  challenge  your  own beliefs and ideas  about  human interaction, ethics, materiality  and  form.     Each session features a different speaker discussing and sharing  insights,  best practices, new technologies and knowledge in the context of design  and  design thinking.

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