Facts
About Island Matters
need of self-sufficiency and regeneration?
The year 2020 may be one of the most transformative years of our lifetimes. The normalities we enjoyed at the beginning of the 21st century are no longer possible. Traveling on a whim is frowned upon, hugging in public give us the feeling of having done wrong, and living sustainably is imperative.
We have entered the era of rethinking what our normality means. This has made us realise that the societal systems we have built may no longer be in line with values we deem important.
Islands have certain qualities that make for a more plausible study and exploration of new possibilities, causes and effects. Much like the rest of the world, they need new reconfigurations of life. The interconnectivity of issues within an islands geographical limitation might put extra pressure for these reconfigurations to happen urgently and precisely.
At DesignCamp 2021 Island Matters - Speculative Fabulations of Possible Futures we take our starting point in Danish islands, which we will use as case studies for pilot projects. We aim to gain research insights from the rest of the world to arrive at potential scenarios that have a global relevance. Under the three research focuses the institution is committed to: Design for Planet, Design for People and Design for Play, students will approach specific Danish islands and outskirts as case studies.
What if...?
They will explore the power of ‘Speculative Fabulation’ inspired by Donna Haraway, an approach to make suggestions for new realities around our physical and social environments.
Rather than developing fully polished concepts, the purpose of Camp 2021 is to reframe problems to ‘What if...’ questions that serve as design strategies for understanding both the present and the future.
Through speculative fabulations we combine knowledge, human insights, technologies and consideration for all living species to enact possible scenarios. Making use of storytelling as a tool for communicating their possibility.
Design School Kolding’s camp is distinguished for being a complex social fabric that meshes students, teachers, industry experts and collaborative partners.
DesignCamp 2021 Solutions
Partner companies
Bornholm:
Gourmet Bornholm
Food industry & culture
Bornholms Landbrug & Fødevarer
Agriculture and food producing
BOFA
(Food) waste management
Makers' Island
Arts and crafts organization
Natur Bornholm
Nature conservation visitor center
Læsø:
A/S Læsø Fiskeindustri
Seafood
Læsø Tang
Seaweed as material for roofs, buildings, food etc.
Island videos
Island videos
Programme
Open lectures
Small Talks can have a BIG Impact
Jan/25
11:30
The future? What for?
By Studi NORMALS
Why should the industry and designers think about the future?
Jan/26
9:20
Tourism, Islands & Identity
by John Hird
How do you we understand, develop and design places?
Jan/27
9:20
Re-designing island life Pitfalls and Potentials
by Morten Krogh
Jan/28
9:20
Storytelling and the power of Big sticks
by Adam Montandon
Jan/29
9:20
Narratives and Feelings
by Barnabas Wetton
Feb/1
13.00
Stop motion workshop
by Tina Klemmensen
Zoom link for ALL lectures: https://dskd-dk.zoom.us/j/6439022021