REALvision Makeover Project

Facts

Project type
DigiHub project, Lab for Social Design
Project period
16th of October 2019 - 20th of May 2020
Project management
Astrid Mody, Design School Kolding
Partners
From Create it REAL: Anders Bod Lund, Key Account Manager and Weronika Korbutt, Digital designer
Participants from Design School Kolding
Leyla Melis Aslan (student), Esben Møller Rahbek, Rasa Pamedytete (initial stages)
Knowledge base
Knowledge building across industry, teaching and research

About the REALvision Makeover Project

How could Create it REAL’s customizable slicer software REALvision look if amateurs and experts co-created ideas of improvement? How could the interface maintain a simple and streamlined experience, while simultaneously providing the end users with a level of control that lets them achieve their goals with 3D printing technology?

Within the framework of the REALvision Makeover Project, Create it REAL and the Design School Kolding have explored how the customizable slicer software REALvision could look if amateurs and experts co-created ideas of improvement. How to structure the information and redesign the interface to make it both more intuitive and simple, while simultaneously supporting the different users' needs.

Purpose

The purpose of the project was to enhance user experience by developing an intuitive and simple interface, which supports the different users’ needs through different settings.

Methods and results

The outcome of the project was a clickable prototype, built upon user-feedback and an iterative design process, aiming towards an improvement of the product.

The project was developed by using following methods:

  • Interviews and Desktop research
  • Usability testing
  • Card sorting workshop
  • Crazy 8 workshop
  • Prototyping
  • Prototype testing

Process book

Contacts

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