Concept art og visuel udvikling af spil / Concept art and visual development of games by Anders Starup
Facts
Tekst
Fra kattehoteller til kampe på liv og død i et fjernt univers – der er ikke mange temaer, der endnu, i bogstaveligste forstand, er bragt i spil i computerspilindustrien. Her har designeren imidlertid valgt at lave en visuel udvikling af sig eget spil med fokus på concept art. Med valget af concept art som tema fokuseres der dermed mere på de gode idéer, her med et industrielt fokus, end på at udvikle noget, der bare er grafisk ’pænt.’ Projektet er udviklet i samarbejde med Vizlab Studios og Digital Devotion Games.
From cat hotels to life and death struggles in a distant universe – there are not many themes that have yet, in a literal sense, to be brought into play in the computer game industry. Here, however, the designer has chosen to visually develop his own game with a focus on concept art. By concentrating on concept art as the theme, good ideas – here with an industrial focus – are the centre of attention rather than the development of something that is merely graphically ‘pleasing.’ The project has been developed in collaboration with Vizlab Studios and Digital Devotion Games.