Student project

Museum Heist – Deduction Game

Designer
Mirte Johanna Catharina Borgmans
Education
Master
Subject area
Industrial Design
Focus area
Design for Play
Year
2026
Collaboration partners
Jumbo Group
Background
Museum Heist is a deduction game that deliberately evokes emotions through movement and interaction.

Museum Heist – Deduction Game

Museum Heist is a location-based social deduction game in which players take on the roles of robbers, security guards, and museum curators. It encourages physical movement, interaction with artifacts, and player-to-player engagement, culminating in deduction and accusation. Social deduction games rely heavily on collaboration and interaction between players, deliberately evoking emotions during play. This project demonstrates how these emotions can inform the design process of immersive social deduction games.